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Playlistvars
Playlist overrides determines the behaviour of the server. PlaylistOverrides can be added using the
+setplaylistvaroverrides
argument in the ns_startup_args_dedi.txt
file.The list of playlist overrides needs to be quoted and separated by spaces.
Example:
+setplaylistvaroverrides "run_epilogue 0 featured_mode_amped_tacticals 1"
PlaylistOverrides | Accepted Values | Default Value | Description |
---|---|---|---|
max_players | int | | |
custom_air_accel_pilot | | | |
pilot_health_multiplier | | | |
run_epilogue | 0-1 | 1 | Enables escape dropship |
respawn_delay | | | Delay before respawn |
boosts_enabled | 0-1 | 0 | Disable boosts. Doesn't disable Titanmeter. Note that unlike the name suggests 1 disables boosts |
earn_meter_pilot_overdrive | 0-1 | | |
earn_meter_pilot_multiplier | | | |
earn_meter_titan_multiplier | | | |
aegis_upgrades | 0-1 | 0 | Enable titan aegis upgrades |
infinite_doomed_state | 0-1 | | |
titan_shield_regen | 0-1 | 0 | Enable regenerating titan shields |
scorelimit | | | |
roundscorelimit | | | |
timelimit | | | |
oob_timer_enabled | 0-1 | | Out of bounds timer enable |
roundtimelimit | | | |
classic_rodeo | 0-1 | | |
classic_mp | 0-1 | 1 | Enables intro dropship |
fp_embark_enabled | | | First person embark and terminations |
player_force_respawn | int | 5 | Forces players to respawn after the respawn button has been shown for x seconds. -1 to disable forced respawning. |
promode_enable | 0-1 | 0 | |
riff_floorislava | 0-1 | 0 | Covers the whole map with deadly electric smoke |
featured_mode_all_holopilot | 0-1 | 0 | |
featured_mode_all_grapple | 0-1 | 0 | |
featured_mode_all_phase | 0-1 | 0 | |
featured_mode_all_ticks | 0-1 | 0 | |
featured_mode_tactikill | 0-1 | 0 | |
featured_mode_amped_tacticals | 0-1 | 0 | |
featured_mode_rocket_arena | 0-1 | 0 | |
featured_mode_shotguns_snipers | 0-1 | 0 | |
iron_rules | 0-1 | 0 | Disables ejection and disembark |
riff_player_bleedout | | | |
player_bleedout_forceHolster | | | |
player_bleedout_forceDeathOnTeamBleedout | | | |
player_bleedout_bleedoutTime | | | |
player_bleedout_firstAidTime | | | |
player_bleedout_firstAidTimeSelf | | | |
player_bleedout_firstAidHealPercent | | | |
player_bleedout_aiBleedingPlayerMissChance | | | |
PlaylistOverrides for SNS | Accepted Values | Default Value | Description |
---|---|---|---|
sns_softball_enabled | 0-1 | 0 | Enables Softball usage |
sns_softball_kill_value | int | 10 | |
sns_wme_kill_value | int | 10 | |
sns_offhand_kill_value | int | 10 | |
sns_reset_kill_value | int | 5 | |
sns_melee_kill_value | int | 5 | |
sns_reset_pulse_blade_cooldown_on_pulse_blade_kill | 0-1 | 1 | Enables getting Pulse Blade back after a Pulse Blade kill |
PlaylistOverrides for GG | Accepted Values | Default Value | Description |
---|---|---|---|
gg_kill_reward | float | 1.0 | Amount of points you get for killing a player |
gg_execution_reward | float | 1.0 | Amount of points you get for executing a player |
gg_assist_reward | float | 0.0 | Amount of points you get for getting an assist on a player |
gg_weapon_ | string | | Allows you to override the guns with the formatting `+setplaylistvaroverrides scorelimit gg_weapon_ |
Last modified 1mo ago