Squirrel(松鼠)脚本
What is Squirrel
Squirrel is a programming language used in titanfall 2 and northstar mods, it is worth noting that the version of squirrel used by titanfall appears to be a modified version of the langauge
File format
All files using squirrel are saved as .nut or .gnut
when creating mods your mod will typically be a series of functions and callbacks
Squirrel as a typed language
All variables and functions in squirrel must have a type defined on declaration
is not acceptable and should instead be
Similarly when declaring a variable
will not work, instead use:
Variable types
void
: can be used to define functions that do not return a value, but still do things. most of your functions will be void
interger
: a whole number
float
: a none-whole number.
string
: text
entity
: an entity and all its associated information
bool
: true or false (Squirrel does not treat 1 as true or 0 as false)
array
: an ordered list of items indexed from 0, increasing with the number of items such as: 0:"hello",1:1000,2:entity player ...
table
: a list of items with indexes defined on object entry such as: "word":"hello", "kilo":1000", "pilot":entity player ...
struct
: a series of attributes assigned to a structure and accessed through with structname.variablename
var
: Var typically refers to variables that lack any stated type, this will cause issues with many functions unless you use the untyped
identifier at the start of your file, or if you use expect type(variable)
when passing the variable to that function
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